Mary Lou Jepsen, who leads the Google X display group, says wearable innovation is moving fast.
Rachel MetzFollow @twitterapi
IT Editor, Web & Social Media
As MIT Technology Review’s IT editor for Web and social media, I cover a wide variety of startups and write gadget reviews out of our San Francisco office. I’m curious about tech innovation, and I’m always on the lookout for the next big thing. Before arriving at MIT Technology Review in early 2012, I spent five years as a technology reporter at the Associated Press, covering companies including Apple, Amazon, and eBay, and penning reviews. I’ve also worked as a freelancer, covering both technology and crime for the New York Times.
I grew up mostly in Palo Alto, California, where companies like Hewlett-Packard and Google were simply a part of everyday life. But I didn’t discover my love for tech coverage until 2003. That’s when I accidentally discovered a major security lapse in Palo Alto Unified School District’s wireless network, which allowed anyone with Wi-Fi to view sensitive student information, including psychological profiles identified with full names. When not hard at work on a TR story, I can be found riding around the Bay Area on my road bike or my Vespa.
Rachel Metz's Stories
OpenRemote is an open-source Internet of Things platform that could help spur smarter homes and cities.
Scanning a smartphone for malware with a charger offers more protection than security apps ever can.
A Georgia Tech study finds that preferences for robo-servants vary by our ages and according to the chosen task.
At a conference teeming with Google Glass wearers, this glasses-wearer felt out of place.
Evernote is working with companies it initially sought to supplant to make everything more memorable.
There are wildly successful apps for mapping, sending e-mail, and catapulting birds. Why aren’t there any for health care?
An app called Wallet.AI wants to put a financial advisor in your pocket.
Browser builder Opera smartly simplifies the Web on the iPad with touchable tiles.
It may take years for 3-D gesture-control to catch on with consumers and app developers.